Like other skills of this type, Charged Bolt is more susceptible to point absorb than large damage, single hit attacks. Charged bolt with an Infinity runeword can kill Diablo or Baal or even Über Diablo in less than 5 seconds in hell difficulty. Charged bolt is also one of the best skills in the game for scaling with negative enemy resist gear. Generally the closer your enemy is to you, the more bolts they will absorb, although this also depends on the angle between you and the enemy. Each bolt is consumed as it hits, the rest passing through if the enemy dies without consuming all the bolts. At its maximum potential, Charged Bolt casts a total of 24 bolts at around 500 damage each, roughly 13,000 damage per spread. Unlike most other lightning skills, which do 1-x damage, charged bolt does very stable damage. Lightning: +6% Lightning Damage Per LeveĬharged bolt is one of the first skills a sorceress can learn, and is one of the few level 1 skills that scales well end game.Higher mana regeneration and especially faster cast modifiers are very useful to Lightning Sorceresses. Many of these skills are not hugely damaging, but they are meant to be used repeatedly and very quickly, and can be devastating when employed with speed and skill. Useful to a cunning Sorceress, this spell rewards the quick thinking that makes the most of opportunities that arise.The Sorceress lightning spells tend to feature the lowest and highest possible damages, so it’s important that you average out your true killing power. By manipulating the Ether that permeates the world, she is even able to retrieve items out of her reach or send her attacks to distant enemies. With this skill, a Sorceress can reach out with her mind and manipulate distant objects. It only works on the following: field objects, golden keys, gold, potions, and scrolls. It is also good for picking up gold (if you, like some players, have an OCD for picking up every single speck of gold). For instance, if you happen to be in Act II, and have Teleport, if you don't feel like fighting the minions in the Claw Viper Temple, you can cast Telekinesis on the altar from afar, Teleport over, grab the Viper Amulet, and safely cast a Town Portal scroll, returning to town with your quest item. Telekinesis, while seeming to most naive players to be useless, can be very good for getting yourself out of bad spots. Allows you to pick up items, trigger objects, and attack others at a distance.
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